Where things stand
No promised dates unless one's given below. This is a small, self-funded project, and I'd rather be honest about stages than guess at a calendar. The scale below is Beaufort's wind force scale, repurposed: calm is an idea, full gale is a public release.
Development stages
-
FORCE 0 · CALM
Concept
Deciding this was worth doing, and confirming the open-sourced codebase was usable.
Done -
FORCE 2 · BREEZE
De-Flashed prototype
Getting a bare-bones version of the client running in a modern browser, no Flash Player required.
Done -
FORCE 4 · MODERATE
Core systems rebuilt
Rooms, avatars, friends, chat, and the in-game economy running on rebuilt server code.
Done -
FORCE 6 · STRONG BREEZE
Browser client, feature-complete
Rooms, avatars, friends, mail, groups, parties, trading, and 37 playable games, solo and multiplayer. The core of what the original did.
Done -
FORCE 8 · GALE
Getting ready for testers
Polishing the rough edges the core build surfaced, before opening it up to Discord members willing to poke at it and file bugs. This is where the work is right now.
In progress · you are here -
FORCE 10 · STORM
Mobile client
Already underway. Room browsing, chat, and social features work on an early native build; games are just getting started there.
In progress -
FORCE 12 · FULL GALE
Community SDK
Tools for creators to build their own rooms, items, and games inside Second Wind.
Planned